Clicking
Overview
Clicking is one of the core mechanics of Bubble Incremental, allowing you to generate Bubbles manually with increasing effectiveness.
As of v1.4.0-Beta, clicks benefit from multipliers, combo bonuses, and critical hits.
How Clicking Works
Each click produces a number of Bubbles, calculated with this formula:
(baseBubblesPerClick + (realBubblesPerSecond × 0.05)) × realClickMultiplier
This means your passive production improves your clicks, and clicking-related upgrades (such as Achievements) further amplify that value.
Critical Hits
Each click has a 1% chance to become a critical hit.
- Effect: Multiplies your click value by 3×.
- Visual Feedback: A green "CRITICAL!" floating text appears.
Combo System
Clicking in rapid succession builds up a combo multiplier, rewarding consistent clicks with better output.
How it Works
- Each valid click increases your combo count by
+1
. - Each combo level increases your click multiplier by +2%
(
1.0 + 0.02 × comboCount
). - When you hit 50 combos, you reach Max Combo and the decay phase begins.
Decay & Cooldown
- If you stop clicking for 0.5 seconds, the combo starts decaying.
- Once the combo reaches
0
, you enter a 60-second cooldown where combos are disabled.
Combo Bar
- A combo bar appears when clicking rapidly.
- Bar color states:
- Blue: Normal progress
- Red: During decay
- Gray: During cooldown
- The bar fades in and out based on activity.
Clicking Hotspots
- Clicking Hotspots are a new way to earn more Bubbles through clicks.
- Periodically, a hotspot appears on the clicking area.
- Clicking on this hotspot gives you an extra x1.2 multiplier to your clicks.
- They appear at random intervals and each lasts between 5 to 15 seconds.